General
Unless otherwise stated all Rugby bets are settled on 80 minutes play. The term 80 minutes play includes any stoppage time.
In the event of a change of opponent from the one advertised then all bets for that match will be deemed no action.
Abandoned Matches
All bets will be deemed no action, apart from markets where the outcome is already determined.
Postponed Matches
Postponed matches are deemed no action unless re-arranged and played within 5 days of the original scheduled match time.
Interrupted Matches
If a match is interrupted but subsequently resumed (from the point in the match at which it was interrupted) and played to a finish within 48 hours of the original scheduled match time, all bets will stand on the fixture.

Otherwise if the match is resumed but not finished within 48 hours of the original scheduled match time, this will be treated as an abandonment and bets on the original fixture will be deemed no action, except for those bets the outcome of which had already been determined, prior to the initial interruption in fixture.

If a match is interrupted for any reason, and is replayed in full, this will be treated as an abandonment and bets on the original fixture will be deemed no action, except for those bets the outcome of which had already been determined, prior to the initial interruption in fixture.
Matches not Played as Listed
If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed then bets placed based on the original listing will be deemed no action.
Outright Betting
For all Season Outright and Tournament specific markets, including markets such as To Win Group/To Reach The Final/Name The Finalists, bets will be deemed no action if the scheduled number of games are not completed, unless the outcome is already determined. Subsequent disqualifications and/or appeals will not affect bets.

If a specific series of matches, stages or round (e.g. Group Phase), or a competition in its entirety is not completed for any reason, then where bets have been placed on a market after the final completed relevant match, bets will be deemed no action.

Regular season only unless otherwise stated. The finishing position of teams at the end of the scheduled program of matches will determine placings with no allowance for playoffs or subsequent enquiries (and potential point deductions) by the respective leagues.

To Finish Bottom – Will be settled on the team who finish in the bottom position of the stipulated league upon the completion of the regular season.

To Be Relegated – Where market is offered settlement is based upon the rules of the specified league. E.g. for Super League relegation purposes one team is relegated upon completion of the regular season.
Match Betting
Point Spread Betting/Alternative Point Spread Betting (Including In-Play) – In 2-Way markets bets will be deemed no action in the event of a tie.

Total Points 2-Way/Alternative Total Points 2-Way/Team Total Points 2-Way – Where scores are level with the total points taken then bets will be deemed no action.

Match and Team Totals/Alternative Totals (Including In-Play) – In 2-Way markets, where scores are level with the total points taken then bets will be deemed no action.

Tie No Bet – If the game finishes in a tie then bets will be settled as a Push.

1st/2nd Half Tie No Bet – If the 1st/2nd half of a specified match finishes in a tie then bets will be settled as a Push.

Next Try 2-Way – Where there is no next try scored then bets will be deemed no action.

Total Tries/Team Total Tries/Most Tries Markets (including alternatives) – In 2-Way markets where scores are level with the quote taken then bets will be deemed no action. For these markets try includes penalty try.

First Scoring Play/Team First Scoring Play/First Scoring Play 2nd Half/Score First (2nd Half)/Team to Score First/Team to Score 1st Try/Last Scoring Play of 1st Half/Last Scoring Play of Match/Team to Score Last/Team to Score Last Try/Time of 1st Try/Team Time of 1st Try – For all these markets try includes penalty try. For all scoring play markets conversions do not count.

Team Scoring First Wins Game – Includes extra-time if played.

Score 1st Try/1st Half Result – Predict the Team to score 1st try, combined with the 1st Half Result. A price is quoted for No Tryscorer. For this market try includes penalty try.

Score 1st Try/Match Result – Predict the Team to score 1st try, combined with the Full Time Result, excluding extra-time if played. A price is quoted for No Tryscorer. For this market try includes penalty try.

Score 1st and Match Result/Score 1st Try and Outcome – Predict the Team to score 1st or 1st try, combined with the match result/outcome, excluding extra-time if played

Half-Time/Full-Time Winning Margin Double – Predict the team and winning margin combinations at half-time and full-time excluding extra-time if played. In the event of the half-time or full-time result ending in a Tie, then bets will be settled on Any Other option.

Score 1st, Lead at Half Time and Win at Full time – Predict the outcome of all three. In the event of the combination not being offered then bets will be settled on Any Other option.

Highest Scoring Half/Team With Highest Scoring Half – The second half total excludes extra-time if played.

Double Result – Predict the result at half-time and end of regulation time.

Winning Margin Including Exact and Alternative – For settlement purposes the margin at full-time is used (Tie option is available). Specifically for Winning Margin 4-Way in the event of a Tie (not quoted), then bets will be deemed no action.

Race to Markets – Predict the team to reach a specified points total first (Neither is an available option).

Team to Reach Markets – Predict the team to reach a specified point total.

Half Betting – 1st half markets are settled at the end of the 1st half. 2nd half markets are settled at the end of regulation time and exclude extra-time if played.

Lance Todd Trophy – Applies to the Rugby League Challenge Cup Final. The Man of the Match is decided at the end of the game and awarded the Lance Todd Trophy. Prices are offered for each player participating in the match.

Match Outcome(4-Way)/Win In Extra Time/To Lift Trophy/To Qualify/Will the Game Go to Golden Point/Will the Game Go to Overtime – settlement will include extra time if played.

Tribet – If the match ends in a Tie, bets will be settled as Any Other Result option.
In-Play 2-Way Market Betting Including Golden Point/Overtime
Where offered, all markets which indicate Golden Point or Overtime in the title will be settled including all periods of Overtime if played, for settlement purposes. These markets are:

Money Line Including Golden Point and Overtime/Point Spread 2-Way including Golden Point and Overtime (including alternatives)/Total Points 2-Way Including Golden Point and Overtime (including alternatives)/Team Total Points Including Golden Point and Overtime/Total Tries Golden Point and Overtime (including alternatives) Team Total Tries Including Golden Point and Overtime/2nd Half Money Line Including Golden Point and Overtime.
In-Play To Win in Overtime/To Qualify/To Lift Trophy
Where offered, all markets will be settled including all periods of Overtime if played.
In-Play Half Betting
For In-Play half betting, the designated half must be completed for bets to stand (unless the outcome of the specific market is already determined). In-Play half bets exclude overtime if played, and in the event of 2-Way half markets finishing in a tie then bets will be settled as a Push; with the exception of any half markets listed in the above In-Play 2-Way Market Betting Including Golden Point/Overtime section.
In-Play 10 Minute Betting
For In-Play 10 minute betting, the designated 10 minute period must be completed for bets to stand (unless the outcome of the specific market is already determined). Events must happen between 0:00 and 09:59 to be classed e.g. in the first 10 minutes.
Tryscorer Markets
Bets on players not included in the match-day squad will be deemed no action. Bets on all players included in the match-day squad stand irrespective of whether or not a player takes to the field.

If we quote an incorrect player as part of the match-day squad, or if a player we quote as part of the match-day squad is subsequently replaced in that squad list prior to kickoff, then bets on that player will be deemed no action.

If a player not quoted scores a try, bets on the relevant affected market(s) will be deemed no action.

If there are less tries scored than the Each-way number of places offered then bets on players who have not scored will be settled as losers. No extra payments will be made where an individual player scores more than one of the first four tries.

If a try is a penalty try the player who is awarded the try by match officials will be deemed the winner for settlement purposes. If a penalty try is not awarded to a player, bets on the relevant market will be deemed no action.

For Pre-Game Last Tryscorer market, if the last try is a penalty try bets will be settled on the previous tryscorer.

Bets on players in a match that is not completed will be deemed no action, except for those bets the outcome of which is already determined.
Tryscorer Shirt Numbers
A penalty try counts as 6.
Time of First Team-Match Try/First 2nd Half Try
Try includes penalty try. If no 1st or 2nd half try scored then bets will be settled as after.
Player Match-Ups
Predict the player who will score most points. Both players must start the match or bets will be deemed no action. In the event of a tie all risks will be refunded. Bets stand on regulation time only.
Player Performances/Points
Player must start the match or bets will be deemed no action. Bets stand on regulation time only.
Will There Be a Sin-Binning/Drop Goal/40-20/Will the 1st Try Be Converted
Will be settled on regulation time only. For settlement purposes drop goal and 40/20 must be successful.
Number of Tries – Team Tries/To Score a Try/Team to Score 1st Try
Penalty tries count. Bets stand on regulation time only.
Highest Scoring Team – Handicap
All scheduled games must be completed for bets to stand. Settlement will include the handicap added to the selected team’s score. Dead-heat rules apply.
Total Team Tries
Penalty tries count. Bets stand on regulation time only.
Team to Win Both Halves/To Win Both Halves/Team to Win Either Half
Both halves must be completed for bets to stand.
Will Either Team Score 3 Unanswered Tries?
Either team must score 3 tries in the game without the opposition scoring a try in between. Penalty tries count.
Team to Trail in Match
Predict whether the named team will trail on points at any time during a specified match.
Team with Most Converted Tries
In the event of no tries being scored, or no tries being successfully converted, then bets will be settled as a Tie.
Highest/Lowest Scoring Team
Only highlighted teams count. Dead-heat rules apply.
10 Minute Betting
The designated 10 minute period must be completed for bets to stand, unless the specific market outcome is already determined.

10 Minute Total Points Odd/Even 2-Way – Zero counts as Even for settlement purposes.
1st Video Referee Decision
Settlement will be based on the 1st decision made by the Video Referee relating to a try. In the event of a match having no Video Referee Decision relating to a try, bets will be deemed no action.
Scorecast/1st Half Scorecast and Wincast/1st Half Wincast
All bets 80 minutes play (normal time) only. Bets exclude extra-time if played. If your player takes the field after a try has been scored, or does not take part in the game prior to a try being scored, then bets will be deemed no action. If a match is abandoned after a try has been scored then all bets will be settled as singles on the first tryscorer at the appropriate odds. If the first try is a penalty try then the player who is awarded the try by match officials will be deemed the winner for the purposes of the tryscorer part of the bet. If there is no tryscorer in the match/half, then all bets will be settled as lost.
Anytime Scorecast
Bets will stand on players that take any part in a match.

If a match is abandoned after a try/tries have been scored, then relevant bets will be settled as straights on the Anytime tryscorer at the appropriate odds. If a penalty try/tries are scored, then the player(s) awarded the try/tries by the relevant governing body will be deemed winners for the purposes of the Anytime tryscorer part of the bet. If there is no tryscorer in the match, then all bets will be settled as lost.Man of the Match
For the following competitions specifically, the winner will be deemed the player publicly declared the Man of the Match as chosen by a Panel selected by the Australian Rugby League Commission (ARLC):-

· NRL Grand Final
· State of Origin
· Australian Test Matches

For all other competitions, the winner will be deemed the player receiving the Man of the Match award chosen during the live broadcast or on the broadcaster’s official Website.

If no announcement is made during the live broadcast on the relevant channel or on the broadcaster’s official Website within 24 hours of the result then all bets on this market will be deemed no action.
Wally Lewis Medal
Settlement will be based on the medal winner as announced at the completion of Game 3, of the State of Origin Series. A specified player must play in at least one of the State of Origin matches for bets to stand, otherwise bets will be deemed no action. In the event of the award being presented to more than one player then dead-heat rules will apply.
Dally M Medal
For all markets the Winners are deemed the player(s) awarded the medals at the Dally M awards night, officially announced by the NRL. Specifically for Top 3/5/10 Finish, settlement is based on the finishing position at the time the medal is awarded. Ineligible player votes count. Dead-heat rules apply.
Season Betting
Top Tryscorer – Settled on regular season only (playoffs do not count).

To Finish Bottom – Settled on team finishing bottom of table (regardless of whether they are relegated or not).

Season Points Handicap Match-Ups – For the purpose of this market any Points Deductions do not count.

Regular Season Handicap – Settlement is determined after handicap points have been added to all teams’ final Regular Season competition points total. Dead-heat rules apply (points differential is disregarded). For the purpose of this market any points deductions do not count.

Team Season Points – For the purpose of this market any points deductions do not count.

Most Losses (Regular Season) NRL – Settled on the team recording the most losses during the regular season. In the event of two or more teams recording the same number of losses, the winner will be determined as the team with the worst for and against differential. Regular Season must be completed for bets to stand.

Top NSW Team/Top Non NSW Team – Settlement will be based on the highest placed team according to the official NRL ladder at the end of the regular season. In the event of a tie, the winner will be determined as the team with the greatest for and against differential.
NRL Regular Season Markets
For statistics-based markets including, but not limited to, Tryscorer and Point Scorer markets, settlement will be based on statistics from the official NRL website www.nrl.com.
NRL Finals Series Markets
The Finals Series is defined as all Elimination Finals, Qualifying Finals, Semi Finals, Preliminary Finals and the Grand Final. For statistics-based markets including, but not limited to, Tryscorer and Point Scorer markets, settlement will be based on statistics from the official NRL website www.nrl.com.

Finals Series ‘Week’ Specific markets will be settled based on the official Finals Series format as published on the NRL website. In the event of the entire designated ‘Week’ of matches not being completed in full, risks will be refunded.
Settlement of Bets
Statistics provided by the official score(s) provider or the official website of the relevant competition or fixture will be used to settle bets. Where statistics from an official score(s) provider or official website are not available or there is significant evidence that the official score(s) provider or official website is incorrect, we will use independent evidence to support bet settlement.

In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics.

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